5% to maximum physical damage reduction.( To provide greater survivability to the synergy-intensive Frenzy build, which when full-damage synergies utilized, does not have availability for life/defense bonus skills and cannot utilize a shield) ![]() Receive synergy from Taunt, providing an additional 3% bonus to defense per level.Synergy changed from bash to shout (considering concentrate is a defense-based skill).Ignores opponents faster hit recovery rate OR reduces opponents faster hit recovery rate by 24% + 4 per level%.knock backed opponent causes area damage (base percent + percent per level ) to enemies in a short radius of the original knocked back opponent.Receives synergy bonus from stun, providing.Similar to frenzy, each level provides a greater faster run/walk and attack speed.( the concept being that you can quickly charge your opponent for another hit after having knocked them back with bash ) Provides momentary ( In the range of 1/2-1 second ) burst of speed after each hit.Increases knock back distance with each level.Those are some ideas anyways, I think Stun could have some interesting usage if it just lasted longer. ![]() If you want to stun stuff for 7+ seconds then go ahead, it’d still take a lot of skill points to reach that stun length.Īlternatively perhaps the War Cry synergy could be changed to Bash instead, if you’ve invested points into WC you would never use Stun to stun, it just doesn’t make sense. I also think the diminishing returns at level 16 and onwards should be removed, I don’t see the reason behind it. Some might think, “Woah dude, a 5 second stun at level 10? Too much!” Remember that it’s a single target skill and those are 10 skill points that could be spent elsewhere like other offensive skills, masteries, warcries, etc. A skill called Stun should be good for stunning things for a while you would think. Maybe 0.4/lvl would be a bit too much so I listed 0.3/lvl for comparison but considering how many points it takes to get a “decent” (3-4 seconds in my opinion) stun length I think 0.4/lvl would be fine.
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